Amherst
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» Sunday April 11th PM - Super Nova Asphalt
Getting close I_icon_minitimeby Andacanavar Fri Jul 02, 2010 3:41 am

» Anyone interested in...
Getting close I_icon_minitimeby lydia.craine Tue Jun 29, 2010 11:15 am

» Experience points
Getting close I_icon_minitimeby Gary ST Wed Jun 23, 2010 1:53 pm

» Weekend-----
Getting close I_icon_minitimeby LDE47 Wed Jun 23, 2010 10:43 am

» Wed April 7th AM - Meeting in Lobby of Hospital (Celine, Juliet)
Getting close I_icon_minitimeby lydia.craine Wed Jun 16, 2010 10:33 pm

» Finishing up to move on
Getting close I_icon_minitimeby Gary ST Mon Jun 07, 2010 9:17 pm

» Job postings.
Getting close I_icon_minitimeby Tickparasite Sun May 30, 2010 9:27 pm

» Outsider Information
Getting close I_icon_minitimeby Gary ST Tue May 25, 2010 3:03 pm

» Tues April 6th - Meet at the Storage Garage
Getting close I_icon_minitimeby Gary ST Thu May 20, 2010 3:21 am

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AuthorMessage
Gary ST
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Gary ST


Posts : 550
Join date : 2010-03-20

Character Sheet
Character Name: THE ST
Concept: ST

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PostSubject: Getting close   Getting close I_icon_minitimeTue Apr 13, 2010 11:25 pm

We're getting close to the end of the introductory part of Amherst and heading towards our first free/down time.

During downtime, I will interact with players as they do things and investigate things. Perhaps even get together and group thier knowledges and resources together to solve problems around Amherst (and sometimes outside of it).

I don't expect the players to be together all the time, even during main events. In the case of main events, each player can cross over into another player's post at any time as long as it makes sense to do so. Main events are a period of time in which something major is happening. Players may not even be aware of whats going on.

As an example: Players might be grouped into different posts:
Event Group 1: Lucas, Ayla
Event Group 2: Timothy, Celina, Lydia
Event Group 3: Alessio, Karl

Or you might be caught up in your own thing. We'll take it event by event.
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